![]() As ridiculous as it sounds, for some reason when I put 64 spawns instead of 32 they work perfectly fine, and it has to be that 64, anything less and couple players still die. I managed to fix this on my second map when a friend of mine suggested that I would just double the amount of spawns. The spawns were the correct entity, had more than enough space around them and I even tried adding them all invidually instead of shift+drag but nothing has helped so far. For some reason even though I put 32 spawns players kept dying. ![]() ![]() So I've had this problem of too few spawn points on all of my maps so far. This problem doesn't really bother my mapping anymore since I found a solution to it, but I would like to know what exactly causes it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |